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# ****************************************************************************
# CUI
#
# The Advanced Framework for Simulation, Integration, and Modeling (AFSIM)
#
# The use, dissemination or disclosure of data in this file is subject to
# limitation or restriction. See accompanying README and LICENSE for details.
# ****************************************************************************
# * * * * * * * * * * * * * * * * #
# All information below is representative only, #
# and is estimated or obtained from open sources. #
# It is not yet substantiated or corroborated by #
# definitive data. #
# * * * * * * * * * * * * * * * * #
# -------------------------
radar_signature BLUE_GLIDE_BOMB_1_RADAR_SIGNATURE
constant 1 m^2
end_radar_signature
aero BLUE_GLIDE_BOMB_1_AERO WSF_AERO
cd_zero_subsonic 0.150
cd_zero_supersonic 0.220
mach_begin_cd_rise 0.850
mach_end_cd_rise 1.150
mach_max_supersonic 2.000
reference_area 0.028 m2 # 19cm body dia
cl_max 7.000 # unknown
aspect_ratio 4.000 # unknown
oswalds_factor 0.950 # unknown
end_aero
# -------------------------
platform_type BLUE_GLIDE_BOMB_1 WSF_PLATFORM
icon jdam
#radar_signature BLUE_GLIDE_BOMB_1_RADAR_SIGNATURE
mover WSF_GUIDED_MOVER
aero BLUE_GLIDE_BOMB_1_AERO
mass 250.0 lbm
update_interval 0.5 s
#debug
#show_trajectory
end_mover
processor guidance_computer WSF_GUIDANCE_COMPUTER
proportional_navigation_gain 10.0
velocity_pursuit_gain 10.0
g_bias 1.0
maximum_commanded_g 25.0 g
guidance_delay 0.0 sec
#debug
end_processor
processor fuse WSF_GROUND_TARGET_FUSE
max_time_of_flight_to_detonate 900.0 sec
# gross_proximity_range 150.0 m
# hit_proximity_range 15.0 m
# proximity_cancel_on_loss_of_target
end_processor
end_platform_type
# -------------------------
weapon_effects BLUE_GLIDE_BOMB_1_EFFECTS WSF_SPHERICAL_LETHALITY
# Note: Does not consider the hardness of any target. All are treated the same.
minimum_radius 30.0 ft # largest blast radius at which damage inflicted is maximum.
maximum_damage 1.0 # maximum damage level achievable upon the target.
maximum_radius 100.0 ft # blast radius beyond which the damage inflicted is Zero.
minimum_damage 0.05 # damage level acheived at the maximum radius.
threshold_damage 0.20 # initial damage level which must be acheived
# before effects begin to accumulate upon the target
exponent 1.00 # exponent of proportionality of damage with radius.
# ( e = 1.0 ==> linear damage within blast region,
# e > 1.0 ==> more damaging within the blast region,
# 0.0 < e < 1.0 ==> less damaging within blast region. )
end_weapon_effects
# -------------------------
weapon BLUE_GLIDE_BOMB_1 WSF_EXPLICIT_WEAPON
launched_platform_type BLUE_GLIDE_BOMB_1
aux_data
double lar_meters = 74080 # meters = 40 nm
end_aux_data
weapon_effects BLUE_GLIDE_BOMB_1_EFFECTS
end_weapon