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weapons/agm/blue_glide_bomb_1.txt
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weapons/agm/blue_glide_bomb_1.txt
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# ****************************************************************************
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# CUI
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#
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# The Advanced Framework for Simulation, Integration, and Modeling (AFSIM)
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#
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# The use, dissemination or disclosure of data in this file is subject to
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# limitation or restriction. See accompanying README and LICENSE for details.
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# ****************************************************************************
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# * * * * * * * * * * * * * * * * #
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# All information below is representative only, #
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# and is estimated or obtained from open sources. #
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# It is not yet substantiated or corroborated by #
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# definitive data. #
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# * * * * * * * * * * * * * * * * #
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# -------------------------
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radar_signature BLUE_GLIDE_BOMB_1_RADAR_SIGNATURE
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constant 1 m^2
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end_radar_signature
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aero BLUE_GLIDE_BOMB_1_AERO WSF_AERO
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cd_zero_subsonic 0.150
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cd_zero_supersonic 0.220
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mach_begin_cd_rise 0.850
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mach_end_cd_rise 1.150
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mach_max_supersonic 2.000
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reference_area 0.028 m2 # 19cm body dia
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cl_max 7.000 # unknown
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aspect_ratio 4.000 # unknown
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oswalds_factor 0.950 # unknown
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end_aero
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# -------------------------
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platform_type BLUE_GLIDE_BOMB_1 WSF_PLATFORM
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icon jdam
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#radar_signature BLUE_GLIDE_BOMB_1_RADAR_SIGNATURE
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mover WSF_GUIDED_MOVER
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aero BLUE_GLIDE_BOMB_1_AERO
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mass 250.0 lbm
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update_interval 0.5 s
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#debug
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#show_trajectory
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end_mover
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processor guidance_computer WSF_GUIDANCE_COMPUTER
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proportional_navigation_gain 10.0
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velocity_pursuit_gain 10.0
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g_bias 1.0
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maximum_commanded_g 25.0 g
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guidance_delay 0.0 sec
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#debug
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end_processor
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processor fuse WSF_GROUND_TARGET_FUSE
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max_time_of_flight_to_detonate 900.0 sec
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# gross_proximity_range 150.0 m
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# hit_proximity_range 15.0 m
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# proximity_cancel_on_loss_of_target
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end_processor
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end_platform_type
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# -------------------------
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weapon_effects BLUE_GLIDE_BOMB_1_EFFECTS WSF_SPHERICAL_LETHALITY
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# Note: Does not consider the hardness of any target. All are treated the same.
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minimum_radius 30.0 ft # largest blast radius at which damage inflicted is maximum.
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maximum_damage 1.0 # maximum damage level achievable upon the target.
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maximum_radius 100.0 ft # blast radius beyond which the damage inflicted is Zero.
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minimum_damage 0.05 # damage level acheived at the maximum radius.
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threshold_damage 0.20 # initial damage level which must be acheived
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# before effects begin to accumulate upon the target
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exponent 1.00 # exponent of proportionality of damage with radius.
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# ( e = 1.0 ==> linear damage within blast region,
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# e > 1.0 ==> more damaging within the blast region,
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# 0.0 < e < 1.0 ==> less damaging within blast region. )
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end_weapon_effects
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# -------------------------
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weapon BLUE_GLIDE_BOMB_1 WSF_EXPLICIT_WEAPON
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launched_platform_type BLUE_GLIDE_BOMB_1
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aux_data
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double lar_meters = 74080 # meters = 40 nm
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end_aux_data
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weapon_effects BLUE_GLIDE_BOMB_1_EFFECTS
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end_weapon
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