init
This commit is contained in:
93
weapons/sam/large_sam.txt
Normal file
93
weapons/sam/large_sam.txt
Normal file
@@ -0,0 +1,93 @@
|
||||
# ****************************************************************************
|
||||
# CUI
|
||||
#
|
||||
# The Advanced Framework for Simulation, Integration, and Modeling (AFSIM)
|
||||
#
|
||||
# The use, dissemination or disclosure of data in this file is subject to
|
||||
# limitation or restriction. See accompanying README and LICENSE for details.
|
||||
# ****************************************************************************
|
||||
# * * ************************************** * *
|
||||
# * ****** Demonstration input file ****** *
|
||||
# * ****** UNCLASSIFIED ****** *
|
||||
# * * ************************************** * *
|
||||
|
||||
infrared_signature LARGE_SAM_INFRARED_SIGNATURE
|
||||
constant 1 watts/steradian
|
||||
end_infrared_signature
|
||||
|
||||
optical_signature LARGE_SAM_OPTICAL_SIGNATURE
|
||||
constant 1 m^2
|
||||
end_optical_signature
|
||||
|
||||
radar_signature LARGE_SAM_RADAR_SIGNATURE
|
||||
constant 1 m^2
|
||||
end_radar_signature
|
||||
|
||||
platform_type LARGE_SAM WSF_PLATFORM
|
||||
icon SA-10_Missile
|
||||
|
||||
infrared_signature LARGE_SAM_INFRARED_SIGNATURE
|
||||
optical_signature LARGE_SAM_OPTICAL_SIGNATURE
|
||||
radar_signature LARGE_SAM_RADAR_SIGNATURE
|
||||
|
||||
mover WSF_STRAIGHT_LINE_MOVER
|
||||
average_speed 2643.0 kts # mach 4
|
||||
maximum_lateral_acceleration 20.0 g
|
||||
guidance_mode lead_pursuit
|
||||
end_mover
|
||||
|
||||
processor fuse WSF_AIR_TARGET_FUSE
|
||||
max_time_of_flight_to_detonate 27.0 sec # 25 nm range
|
||||
end_processor
|
||||
|
||||
processor seeker WSF_PERFECT_TRACKER
|
||||
update_interval 0.5 s
|
||||
end_processor
|
||||
end_platform_type
|
||||
|
||||
weapon_effects LARGE_SAM_EFFECT WSF_GRADUATED_LETHALITY
|
||||
radius_and_pk 100.0 m 0.7
|
||||
script void on_weapon_target_engagement(WsfPlatform aTarget)
|
||||
writeln("T=",TIME_NOW," Weapon Engagement",
|
||||
"; Start Time: ", StartTime(),
|
||||
"; Elapsed Time: ", TimeSinceStarted(),
|
||||
", Serial: ", SerialNumber());
|
||||
WsfPlatform target = aTarget;
|
||||
WsfPlatform weapon = WeaponPlatform();
|
||||
if (! (target.IsValid() && weapon.IsValid())) return;
|
||||
|
||||
writeln(" Weapon Name : ", weapon.Name());
|
||||
writeln(" Target Name : ", target.Name());
|
||||
|
||||
writeln(" Weapon Loc : ", WeaponLocation().ToString());
|
||||
writeln(" Target Loc : ", TargetLocation().ToString());
|
||||
|
||||
writeln(" Weapon Launch Loc: ", WeaponLocationAtLaunch().ToString());
|
||||
writeln(" Target Launch Loc: ", TargetLocationAtLaunch().ToString());
|
||||
|
||||
writeln(" Miss Distance : ", MissDistance());
|
||||
writeln(" Pk : ", Pk());
|
||||
writeln(" Pk Degrade : ", PkDegrade());
|
||||
|
||||
writeln(" Heading : Weapon: ", weapon.Heading(), ", Target: ", target.Heading(),
|
||||
", Diff=", target.HeadingDifferenceOf(weapon));
|
||||
writeln(" Speed : Weapon: ", weapon.Speed(), ", Target: ", target.Speed());
|
||||
writeln(" Range : ", weapon.SlantRangeTo(target));
|
||||
|
||||
end_script
|
||||
end_weapon_effects
|
||||
|
||||
weapon LARGE_SAM WSF_EXPLICIT_WEAPON
|
||||
launched_platform_type LARGE_SAM
|
||||
|
||||
weapon_effects LARGE_SAM_EFFECT
|
||||
|
||||
quantity 4
|
||||
|
||||
firing_delay 0.5 sec
|
||||
salvo_interval 5.0 sec
|
||||
|
||||
slew_mode azimuth_and_elevation
|
||||
azimuth_slew_limits -180.0 deg 180.0 deg
|
||||
elevation_slew_limits 10.0 deg 70.0 deg
|
||||
end_weapon
|
||||
Reference in New Issue
Block a user