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48
weapons/sam/large_sam_launch_computer.txt
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48
weapons/sam/large_sam_launch_computer.txt
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# ****************************************************************************
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# CUI
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#
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# The Advanced Framework for Simulation, Integration, and Modeling (AFSIM)
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#
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# The use, dissemination or disclosure of data in this file is subject to
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# limitation or restriction. See accompanying README and LICENSE for details.
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# ****************************************************************************
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# * * ************************************** * *
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# * ****** Demonstration input file ****** *
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# * ****** UNCLASSIFIED ****** *
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# * * ************************************** * *
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# Launch/engagement computer for the Large SAM
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script bool Large_SAM_LaunchComputer(WsfTrack aTrack,
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WsfPlatform aLauncher,
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string aEnvelopeName,
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double aLaunchDelay)
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bool canIntercept = false;
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# TODO assuming launcher at 0 alt. need AGL of target
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double tgtAlt = aLauncher.RelativeAltitudeOf(aTrack);
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double maxTOF = 0.0;
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double avgSpd = 0.0;
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double maxRng = 0.0;
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double shootDelay = 0.0;
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# simple wpn-spd data for now
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maxRng = 25.0 * 1852.0; # 25 nautical miles
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maxTOF = 27.0;
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avgSpd = 2643.0 * 1852.0 / 3600.0; # kts -> m/sec
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WsfWaypoint intercept = WsfWaypoint();
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double tti = aLauncher.InterceptLocation2D(aTrack, intercept, avgSpd, aLaunchDelay + shootDelay);
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if ((tti > 0.0) && (tti < maxTOF))
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{
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double lat = intercept.Latitude();
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double lon = intercept.Longitude();
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WsfGeoPoint point;
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point = point.Construct(lat, lon, tgtAlt);
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canIntercept = point.WithinZoneOf(aLauncher, aEnvelopeName);
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}
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return canIntercept;
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end_script
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