# **************************************************************************** # CUI # # The Advanced Framework for Simulation, Integration, and Modeling (AFSIM) # # The use, dissemination or disclosure of data in this file is subject to # limitation or restriction. See accompanying README and LICENSE for details. # **************************************************************************** # * * * * * * * * * * * * * * * * # # All information below is representative only, # # and is estimated or obtained from open sources. # # It is not yet substantiated or corroborated by # # definitive data. # # * * * * * * * * * * * * * * * * # # ------------------------- radar_signature BLUE_GLIDE_BOMB_1_RADAR_SIGNATURE constant 1 m^2 end_radar_signature aero BLUE_GLIDE_BOMB_1_AERO WSF_AERO cd_zero_subsonic 0.150 cd_zero_supersonic 0.220 mach_begin_cd_rise 0.850 mach_end_cd_rise 1.150 mach_max_supersonic 2.000 reference_area 0.028 m2 # 19cm body dia cl_max 7.000 # unknown aspect_ratio 4.000 # unknown oswalds_factor 0.950 # unknown end_aero # ------------------------- platform_type BLUE_GLIDE_BOMB_1 WSF_PLATFORM icon jdam #radar_signature BLUE_GLIDE_BOMB_1_RADAR_SIGNATURE mover WSF_GUIDED_MOVER aero BLUE_GLIDE_BOMB_1_AERO mass 250.0 lbm update_interval 0.5 s #debug #show_trajectory end_mover processor guidance_computer WSF_GUIDANCE_COMPUTER proportional_navigation_gain 10.0 velocity_pursuit_gain 10.0 g_bias 1.0 maximum_commanded_g 25.0 g guidance_delay 0.0 sec #debug end_processor processor fuse WSF_GROUND_TARGET_FUSE max_time_of_flight_to_detonate 900.0 sec # gross_proximity_range 150.0 m # hit_proximity_range 15.0 m # proximity_cancel_on_loss_of_target end_processor end_platform_type # ------------------------- weapon_effects BLUE_GLIDE_BOMB_1_EFFECTS WSF_SPHERICAL_LETHALITY # Note: Does not consider the hardness of any target. All are treated the same. minimum_radius 30.0 ft # largest blast radius at which damage inflicted is maximum. maximum_damage 1.0 # maximum damage level achievable upon the target. maximum_radius 100.0 ft # blast radius beyond which the damage inflicted is Zero. minimum_damage 0.05 # damage level acheived at the maximum radius. threshold_damage 0.20 # initial damage level which must be acheived # before effects begin to accumulate upon the target exponent 1.00 # exponent of proportionality of damage with radius. # ( e = 1.0 ==> linear damage within blast region, # e > 1.0 ==> more damaging within the blast region, # 0.0 < e < 1.0 ==> less damaging within blast region. ) end_weapon_effects # ------------------------- weapon BLUE_GLIDE_BOMB_1 WSF_EXPLICIT_WEAPON launched_platform_type BLUE_GLIDE_BOMB_1 aux_data double lar_meters = 74080 # meters = 40 nm end_aux_data weapon_effects BLUE_GLIDE_BOMB_1_EFFECTS end_weapon