# File generated by Wizard 2.9.0 on Sep 23, 2025. advanced_behavior behavior_wait script_variables WsfWeapon missile; WsfControlMessage msg=WsfControlMessage(); string str=""; end_script_variables on_init end_on_init on_message type WSF_CONTROL_MESSAGE script WsfControlMessage msg=(WsfControlMessage)MESSAGE; writeln("receive",msg.AuxDataString("task")); str=msg.AuxDataString("task"); end_script end_on_message precondition if(str=="WAIT") { return true; } return false; end_precondition execute PLATFORM.GoToSpeed(0);#m/s return Success(); end_execute end_advanced_behavior