40 lines
1.2 KiB
Plaintext
40 lines
1.2 KiB
Plaintext
# File generated by Wizard 2.9.0 on Sep 19, 2025.
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advanced_behavior behavior_engage
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script_variables
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WsfWeapon missile;
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#WsfTaskManager taskManager=(WsfTaskManager)PROCESSOR;
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end_script_variables
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on_init
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missile = PLATFORM.Weapon("sam");
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writeln("on_init");
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end_on_init
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on_message
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default
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script
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WsfControlMessage msg=(WsfControlMessage)MESSAGE;
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writeln("receive",msg.AuxDataString("task"));
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end_script
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end_on_message
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precondition
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# writeln("precondition");
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return true;
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# return (taskManager.TasksReceivedFor(WsfTrackId(), "ENGAGE") > 0);
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end_precondition
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execute
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# WsfTaskList engageTasks = taskManager.ReceivedTaskList(WsfTrackId(), "ENGAGE");
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# WsfTask myTask = engageTasks.Entry(0);
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# WsfTrackId trackId = myTask.TrackId();
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# WsfLocalTrackList trackList = PLATFORM.TrackList("data_mgr");
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# WsfTrack track = trackList.FindTrack(trackId);
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# WsfTrack targetTrack = WsfSimulation.FindTrack();
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# missile.Fire(track);
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# writeln("Successfully engaged target");
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return Success();
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end_execute
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end_advanced_behavior |