26-03-13-14:36:火力规则简单实现
This commit is contained in:
@@ -0,0 +1,34 @@
|
||||
package com.solution.rule.mapper;
|
||||
|
||||
import com.solution.rule.domain.dto.WeaponModelDTO;
|
||||
import com.solution.rule.domain.vo.ComponentCountVO;
|
||||
import com.solution.rule.domain.vo.PlatformComponentNamesVO;
|
||||
import com.solution.rule.domain.vo.WeaponModelVO;
|
||||
import org.apache.ibatis.annotations.Mapper;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Mapper
|
||||
public interface RuleMapper {
|
||||
|
||||
/**
|
||||
* 获取所有武器平台和组件
|
||||
* @return
|
||||
*/
|
||||
List<WeaponModelVO> getWeapon();
|
||||
|
||||
List<WeaponModelVO> getPlatformComponentNames();
|
||||
|
||||
/**
|
||||
* 获取所有组件以及数量
|
||||
* @return
|
||||
*/
|
||||
List<ComponentCountVO> getModuleAndCount();
|
||||
|
||||
/**
|
||||
* 获取通信组件的所有平台和组件
|
||||
* @param scenarioId
|
||||
* @return
|
||||
*/
|
||||
List<PlatformComponentNamesVO> getCommPlatformComponentNames(Integer scenarioId);
|
||||
}
|
||||
Reference in New Issue
Block a user