26-03-13-14:36:火力规则简单实现

This commit is contained in:
MHW
2026-03-13 14:36:31 +08:00
parent 8b3fe9b548
commit 99c100f2ac
31 changed files with 997 additions and 4 deletions

View File

@@ -0,0 +1,44 @@
package com.solution.rule.strategy;
import cn.hutool.core.collection.CollUtil;
import cn.hutool.core.util.ObjectUtil;
import com.solution.common.constant.ExceptionConstants;
import com.solution.rule.domain.RuleParam;
import com.solution.rule.domain.vo.PlatformWeaponAggregateVO;
import com.solution.rule.enums.SceneType;
import com.solution.rule.handler.RuleChainHandler;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.stereotype.Component;
import java.util.List;
@Component
public class DefenseStrategy implements SceneStrategy{
@Autowired
private RuleChainHandler ruleChainHandler;
/**
* 防御场景处理
* @param
* @return
*/
@Override
public List<PlatformWeaponAggregateVO> execute(RuleParam ruleParam) {
if(ObjectUtil.isEmpty(ruleParam) || CollUtil.isEmpty(ruleParam.getWeaponModelDTOList())){
throw new RuntimeException(ExceptionConstants.PARAMETER_EXCEPTION);
}
ruleParam = ruleChainHandler.findRuleParam(ruleParam);
return ruleParam.getResultWeapons();
}
@Override
public SceneType getSceneType() {
return SceneType.DEFENSE;
}
}